| Эверквест 2 (ru) гильдия \"Инферно\" https://eq2inferno.forumenko.com/ |
|
| Врата Акхет Акена https://eq2inferno.forumenko.com/topic139.html |
Страница 1 из 1 |
| Автор: | Марвил [ 15-12, 20:52 ] |
| Заголовок сообщения: | Врата Акхет Акена |
EQII:Зоны:Врата Акхет Акена Общая информация Вход в зону находится в Зыбучих Песках, там же гдеГробницы Неспящих (район Двух Слёз) и является их эпической версией. Возрождение при смерти возможно внутри зоны. Таймер на зону - 6 дней. Торговый двор После входа в зону, пулер не выходя из рейда прыгает вниз в воду (далее стоит внизу не выходя из воды). В результате появляются 3 трешевых эпика, которых агрит МТ. Весь рейд кроме пулера находится вверху пока живы эпики. Далее все прыгают в воду, но из неё не выходят. Далее происходит зачистка двора. Крайне рекомендуется следовать позади МТ. Очередная западня находится на возвышении слева от Loremaster Viswin, если стоять лицом к нему. Суть западни - респ darkleague assasin and familar. Иногда они прибегают на помощь, когда идет сражение с Ritual Mistress - убейте их заранее, чтобы не было проблем Западня: cubes - slime scavengers Респятся в воде по мере того, пока вы будете идти по ней. В качестве бонуса из них падают легендарные и эпические вещи. 2x greater slime scavenger Health: 200k HP Resists: Poison, Disease, Crush Attack type: Crush, (Poison, Disease) 1x slime scavenger (can be mezzed) Health: 40k HP Resists: Poison, Disease, Crush Attack type: Crush, (Poison, Disease) Западня: a darkleague assassin Отреспятся, когда вы достигнете точки на возвышенности после Loremaster Viswin, обозначенной на карте как Т14. a darkleague assassin Health: 400k HP Resists: Slash, Heat, Poison Attack type: · Cold, Crush, (Divine, Slash, Pierce) · AOE Painfull Lesson, cold, ~3k+, min recast 27secs · ST Soul Rend, divine, ~3k+, min recast 27secs · Drains Power a darkleague familiar Health: 250k HP Resists: Heat, Crush Attack type: · Heat, Crush (Disease, Pierce) · AOE Incadescent Blaze, heat, , ~3k+, min recast 27secs Neither of them is mezzable. Loremaster Viswin Находится в точке Т13, обозначенной на карте. Health: 600k HP Resists: Slash, Poison, Heat (Mental) Attack type: · Piercing, Poison · AOE Swirling Cloud of Blood, poison, ~3k+, min recast 27 secs · ST Shock of Poison DOT 4x4sec, poison, 1700+, min recast 20 sec +3x a raef ew mercenary (can be mezzed) Health: 45k HP Resists: none Attack type: Crush, (Cold, Slash) For low T6 raid maybe split encounter can be useful. SK pulls whole encounter and than guardian take named. Small ones are killed out of named's AOE. More powerfull raid can pull at once while mezzing mercenaries. Ritual Mistress Cheroon Находится в противоположной от входа части зоны - в точке Т16. Health: 550k HP Resists: Cold, Poison, Crush Attack type: · Heat, Pierce (Poison, Divine, Disease) · AOE Enthralling Flames, heat, ~3k+, min recast 27secs · ST Poison Strike, poison, ~1k+ +2x a vampiric acolyte (can be mezzed) Health: 45k HP Resists: none Attack type: · Crush, Divine (Disease) · AOE Divine Calling, divine, ~1k+, min recast 27secs Asaad Ahk Atum На крыше здания в центре двора (Т20 на карте). Отреспится, когда вы достигнете конца первого наклонного пандуса, ведущего из воды, на который вы спрыгнули после встречи с Ritual Mistress Cheroon. Рейд должен стоять в том месте, где кончается водное пространство. Танк идет наверх по пандусу и агрит мобов в том месте, где пандус заканчивается горизонтальной поверхностью. В этом случае рейд будет вне досягаемости АОЕ. Адов надо мезить. Если вы убьете какого-либо из адов прежде, чем имя, на смену ему отреспится дополнительный ад, который уже не будет в группе с именем и будет обладать АОЕ ядом. Health: 550 HP Resists: Poison, Disease, Slash (Pierce) Attack type: · Pierce, Poison (Slash, Crush) · AOE Venemous Cloud, poison, ~3k+, medium range ~25m, min recast 48secs (but we play 40s for sure ATM) +3x skeletal viper adds (can be mezzed) Health: 45k HP (heals) Resists: Poison, Disease Attack type: Disease, Pierce В качестве дропа с Asaad Ahk Atum падает legendary Spine of Atum, который позже используется для крафта амулета. Court of Residents · trap with a raef ew elite warrior group triggers when moving a bit forward on the way left past the tunnel to this court · cubes in the water bodies can be spawned by walking through the water · two groups of roamers close to path junction on the ground floor under the aquaduct that later leads to Court of Priestess can surprise you by its content, you see bloodless gatekeeper but get group with an Ahket shade (see description) · group of spectres will spawn and jump you when reaching platform up the ramp on right past the oily wall on the way to Magrick the Destroyer ROAMER: bloodless gatekeeper Two groups of roamers close to path junction on the ground floor under the aquaduct that later leads to Court of Priestess. Encounter consists of: 1x an Ahket shade Health: 220k Resists: Slash Attack type: Crush, (Divine, Magic) 2x a Sul'Dal ravager Health: 40k Resists: Pierce Attack type: Slash, (Crush) a bloodless gatekeeper (the one you see walking) Health: 40k Resists: none Attack type: · Crush · barrage Strike of the Massive, crush, ~400 TRAP: spectres 3x a terrified spectre Health: 40k Resists: Pierce Attack type: Crush, (Divine, Slash) Foreman Ytalzak Stands in the snake pit on left when entering court from tunnel. Health: 550k Resists: (Slash) Attack type: · Crush (Divine, Cold) · AOE Strike of Massive, crush, min recast 27secs, frontal only · ST Stomp of Massive, crush, min recast 60secs · Foreman Ytalzak shouts: Die NAME! - ST Desintegration, divine, ~3k+, min recast 35secs Pull from South side to avoid miners adds, or use bruiser or just mezz adds. Magrick the Destroyer Aproaching him: Stands on the bellow platform on right side when you climb up the oily wall. Static encounter up the oily wall is waiting for you, when standing on edge they do not aggro, one step forward they do. When you walk up the ramp on right hand side past the oily wall group of mezzable shades will trigger spawn, see relevant trap encounter description in this court. Fighting him: Pull him and have tank to hold him on higher level of platform where shades did jump you, on the edge to ramp-down. Rest of raid on the lower level of platform left from place where you climbed up the oily wall, lots of space to avoid AOE. Health: 270k HP Resists: Mental, Magic, Crush, Pierce Attack: · Crush, Mental · AOE Aura of Silence, mental, min recast 45secs, silence, frontal only · barrage Wrath of Fury, crush, ~3k, 1/60 secs · barrage Brutal Bash, crush, ~3k, 1/30 secs + 2x adds a blood wolf (mezzable) Health: 40k HP Resists: Slash Attack: Crush, (Magic, Slash) Amenhopis Adofo Up the climable wall oposite side from oily wall. Tough one. Puling generated this message: The cavern walls break open and you hear the eerie wail of the undead. Resists: Magic, Divine, Disease, Crush, Pierce Attack: Cold, Poison, Crush, (Heat) · AOE Chilling Mist, cold, ~3k+, 60 secs, kicks · ST Touch of Corosion, cold, ~3k, breaks armor a bit · breaks aggro +3x Amenophis Elite Guard (mezzable) Resists: (mezzable) Attack: · Crush, (Magic, Slash) · AOE Earie Blast, crush, ~300, We are pulling him by monk-jump-down the building, MT is sticked to climable wall with his back. He stuns MT alot, main issue is loosing aggro. Court of Priestess On the way to Court of Priestess from the climable wall next to aquaduct to place where you jump down to water pool in the court are several traps waiting for you. There is static encounter standing up the climable wall, same as before, when you climb up and stand it will not aggro, if you move one step forward you get them. The traps are as follows: · a raef ew alite warrior group on the slope down before you reach aquaduct · greater skeletal viper once you jump to aquaduct · greater skeletal viper past the junction on left about 10 meters from junction · cubes when you jump down the water pool · a bloodless bruiser group bellow climable wall on right by aquaduct when you face court · roaming a bloodless gatekeeper brings along the group with an Ahket shade, same as before There are three orbs up on the way to Court of Statues and three orbs right bellow the aquaduct leading to Court of Statues guarded by Guardien of the Orbs. Clicking all the orbs enables Akh'Mun Rhoen to spawn in Court of Statues. On the left side on the way to Court of Statues by Dinree there is workbench that can be used for crafting Symbol of Lect'Mun Sul for later use on Akh'Mun Rhoen. Symbol of Lect'Mun Sul requires Pearl and Spine of Atum from Asaad Akh Atum in Trade Court using crafting recepie from The Dark Arbiter. Symbol of Lect'Mun Sul can be used just once per fight. TRAP: greater skeletal viper Health: HP400k (heals, Healing Ritual +7k) Resists: Poison, Disease Attack: · Poison, Crush, (Disease, Divine) · AOE Venemous Cloud, poison, ~3k+, minimum recast 50secs TRAP: a bloodless bruiser 2x a bloodless bruiser Health: HP200k (heals, Healing Ritual +7k) Resists: Crush Attack: Crush, (Pierce) 1x a bloodless gatekeeper Health: HP40k Resists: none Attack: Crush Темный Арбитр Health: HP540k Resists: Slash, Poison, Disease Attack: · Crush, Magic · AOE Brutal Bash, crush, ~27sec (радиус очень небольшой, опасности для кастеров нет) Very easy if pulled correctly. We are pulling him from top of the building down the main place. Стоит на верхушке башни, имеет 2 аддов; можно его снять оттуда вниз или подняться всему рейду вверх и аккуратно по краю отойти в угол, не сагрив его раньше времени. Именно с этого моба падает рецепт на символ. Dinree Health: HP550k Resists: Slash, cold, mental Attack: crush, cold, magic AOE: Aura of Silence, mental, ~47s AOE: Chilling mist, cold, ~50s AOE: Lightning Storm (? Playing on a german server, this is a translation, which might be slightly wrong), magic · He is draining power out of MT. But there is no real issue. Mages power transfers and common manaregen in MT's group can easily handle this issue. Make sure that you take down Dinree first, or else you get a Ree Vindicator spawn after the first add you kill. · If you kill any of the adds before the named, separate encounter will spawn. · He also stuns MT a lot so DPS be careful · He spawns when someone cliks in (or just come near) Workbench. To pull him without stress let some get naked, kick him out of raid and let him do the dirty work. · After Dinree fight another group will spawn. When you come closer to this group in some interval third group is spawnend and attacked raid immediately. We are not sure how it works but we killed third group separately then second group. After this jeweler can out of Snake spine and pearl make amulet that can be use on last mob in zon Guardian of the Orbs Health: HP520k Resists: Crush, pierce, fire, magic Attack: crush AOE: Chilling mist, cold, ~50s And Aura of Silence, mental, ~47 s Very easy when AOE avoided properly. Court of Statue Googhan Will pop with buddies in you get next to the main pool. Not a hard mob. With poison resist around 5k he destroys in battle around 30% of armor. Attack: Cold, Poison, Crush, (Heat) Health: HP400k Resists: Crush, Pierce AOE: · AOE Venemous Cloud, poison, ~3k+, 50 secs · ST Touch of Corosion, poison, ~3k, breaks armor a bit +2x a greater slime scavenger Health: HP200k Resists: Crush Attack: Crush Akh-Uzh Orus Spawns after you climb up the south-west wall. Attack: Crush, Disease Health: HP580k Resists: Cold AOE: · Op Xigal, crushing, ~27s +3x Uzh Disciple Health: ??? Resists: Cold Attack: Crush, Heat Malkonis D'Morte · Spawns after you climb up the south-east wall. If 6 orbs in 3rd court (behind Guardian of Orbs and Dinree) were disabled he spawns in non attackable form. After short speach Akh-Mun Rhoen spawns in his place and he disappears. · If in time of his spawning orbs are not properly disabled he spawns as aggro lvl epic 69x4 which is red to lvl 60 and unbeatable in T6 IMO. T7 raid that kills him will be able to kill Akh-Mun Rhoen that spawns immediately after Malkonis D'Morte death. T6 raid that spawns aggro form of Malkonis D'Morte has no chance to spawn final zone boss - Akh-Mun Rhoen. Level: 69x4 Health: 1.1M HP Attack: Slash, Cold, Poison AOE: Soul Paralysis, Cold Specials: · Corrosive Strike is damaging tank's equipment · He is casting zone-wide stun. AFAIK it is not possible to prevent it, remove. It is possible to time it, ward MT and survive. Akh-Mun Rhoen Attack: Slash, Heat, Magic Health: HP500k (symbol used) Resists: Cold AOE: · Enthralling Flames, heat, ~27s · Op Xigal, slashing, ~27s +2x Uzh Disciple(mezzable) Health: ??? Resists: none Attack: Crush, Heat +1x ahket sentinel(mezzable) Health: 40k HP Resists: Cold, Crush Attack: Crush · If you kill any of the adds before the named, separate encounter will spawn. · At the beggining of fight it is necessary to use the Symbol of Lect Mun (created out of Asaad Ahk Atum's Spine of Atum and pearl on Dinree's workbench). Named lost half of its HPs and he lost zone wide stun ability (due to this ability it is not possible to kill him without the crafted symbol in T6). · T7 raid can beat this name without using the Symbol of Lect Mun. There is only one obstacle - unpreventable zonewide stuns but it is relatively easily doable. |
|
| Страница 1 из 1 | Часовой пояс: UTC + 3 часа |
| Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |
|